![]() PLAN E: Detaching the bridge from the rest of the station PLAN D: Getting there the long way manually PLAN C: Uploading herself to the internet via the station´s antennas In SS1 she has 5 distinct plans alone, that aim to eradicate humanity: Examples of this are seen all throughout. She describes herself as the "perfect immortal machine" and calls humanity insects that she must eradicate and/or subjugate to her will.ĭue to being "perfect" and considering herself a godlike being she accounts for everything, making backup plans on the fly. These traits make SHODAN the most interesting AI villain that I´ve ever seen. SHODAN can be summed up in 3 character traits: control freak, despises flesh and has a superiority complex. I know there are a billion essays on her online, so I decided to do my own spin on this and compare SHODAN with another memorable AI villain that I consider the exact opposite of SHODAN in every single way: GLaDOS. ![]() Heard of the game in the past, then was intrigued by the remake footage and now that´s officially launched, I want to give my thoughts on SHODAN specifically and how the trait that makes her such a unique and memorable AI villain is what ultimately results in her (initial) demise. First of all, I´m a new fan of System Shock.
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